Milla Jovovich returns to resident evil one last time
While Capcom continues to crank out new Resident Evil video games (Resident Evil 7 launches on PlayStation 4, PlayStation VR, Xbox One and PC on January 24, 2017), Sony Pictures will bring its film franchise to a close on January 27, 2017. Resident Evil: The Final Chapter is the conclusion of the most successful video game adaptation franchise of all time. Each movie has made more money than the last (the first made US $111 million and the fifth made $296 million) and the total franchise is just south of $1 billion.
One reason these films have succeeded where so many others have failed miserably is because writer and director Paul WS Anderson is a gamer, and was a fan of the games long before he became a director.
After directing the original Mortal Kombat, which was also a box office hit, he decided to create an original story and new characters for the Resident Evil series of movies, rather than simply following the game plot that so many films have tried to do. The first film teamed Anderson with actress Milla Jovovich, and the two fell in love and got married in real life. They’re now are the proud parents of two children – and six Resident Evil movies.
Anderson and Jovovich were at New York Comic Con to debut the latest trailer for the movie, which returns the action to the Raccoon City locale of the video game franchise, as well as the first two films. Read on to find out why Jovovich thinks this film franchise has been so successful.
THE RED BULLETIN: What was it like returning to Raccoon City after so many films?
MILLA JOVOVICH: It was amazing. I really love that the story is coming full circle and returning to Raccoon City, back to the Hive. It was exciting to be able to see these sets again and take the audience back to where we started. It’s wonderful, especially as it’s the final chapter and there are a lot of questions that people have had throughout the series that they need answered. It was nice to go back to where it all began.
What have you and your husband done to up the ante with this movie?
I definitely feel like the monsters are crazier than we’ve ever seen. They’re all the newest monsters from the newest Resident Evil games. The sets were really scary and very twisted, and the action sequences are just off the hook. They’re some of the longest fight sequences I’ve ever done, with more fight moves than I’ve ever had. One sequence had almost 300 moves in it, so it was pretty insane. But I think the story is really compelling as well. There’s something very emotional too for Alice in being able to find out who she is once and for all, and to see her history, which is pretty crazy.
What do you love about this franchise?
The zombies, man. I love them now. I have nightmares about them. But when we did the first one, no one would touch a zombie movie. To see how people have embraced the undead since 2001, 2002, is great.
Why is now a good time to say goodbye to Alice?
Well, we were supposed to say goodbye a year ago, but then I got pregnant so we had to push the movie back a year. But once we did the second Resident Evil, we thought, ‘Oh, wouldn’t it be cool to do a trilogy.’ Paul always had a story in his head, and then the studio asked for a fourth one, so we thought, ‘Wouldn’t it be cool to do a second trilogy.’ But we never thought we actually would. I think this makes sense – it’s the second trilogy; six movies. It looks great in a box set.
What do you think has been the secret to Resident Evil’s longevity and its place in Hollywood history as the most successful video game franchise of all time?
My husband Paul has never allowed any outside pressures to dictate when he was going to write a new script. We’ve always taken a two- to three-year break between films. I feel like it’s a chance to refuel and do other things. When the inspiration hit to write a new script, it was very organic and very natural. We really love this franchise and it’s been something that brought us together. We had a child through it and it’s meaningful for us, so the last thing we wanted was for it to become this machine of just going back to the grind to make another one. It was always exciting, and the story always went somewhere new, and every film has its own look – that comes from taking a break and coming back to something. I think people can feel that passion for it that we didn’t just do it to cash in. It was something that was done over a period of time and made with a lot of love.