Adam Orth’s life in games 

Cut loose from Microsoft in 2013, Orth channeled the experience into his first game, ADR1FT, about being lost in space. Here, he reveals his other inspirations.
Adam Orth: maker of Adr1ft
Adam Orth

© Getty Images

Top Tip: “In ADR1FT, it’s important to trust your oxygen meter; there’s plenty in your suit and scattered around. Complete a level and you’ll unlock an unlimited oxygen mode that allows you to go back to the stage and explore it freely.”

My current game: ADR1FT

“I’m super-excited for people to check our weird little space game. We tried to do something unique with ADR1FT. There’s an interesting dynamic between the struggle to survive and the beautiful moments found within the destruction of the environment. And then you add VR to the equation. We feel we’ve got the game to a really special place, and we’re really proud of it. We can’t wait for people to get lost in space.” adr1ft.com

Adam Orth, maker of ADR1FT, reveals the games that inspired him:

  • No Man’s Sky
  • Space Invaders
  • Metal Gear Solid 3: Snake Eater
  • Twisted Metal: Black

the First game I played: Space Invaders

“During a family vacation, my brother and I found a Space Invaders cabinet in the game room and were transfixed by the magic on screen. It was set to unlimited play and we spent a rainy summer’s day trying to master it. That unforgettable moment really captured my imagination and got me hooked on video games forever.”

 

© Laoch111 // YouTube

The game I’d take to a desert island: No Man’s Sky

“It’s not released yet and I haven’t played a single second, but based on what’s been promised, this is a game that will keep on giving. The potential of an entire universe to fly around and countless worlds to explore is incredible, and on a desert island you’d have nothing but time to do that. It’s basically the perfect game for me. It has everything and it’s my most anticipated release of the year.”

No Man’s Sky

No Man’s Sky

The game that most inspired me: Metal Gear Solid 3: Snake Eater

“One of my favorite games of all time, and the best in the series in my opinion. From the setting to the game mechanics to boss fights, it’s a brilliant piece of art that still stands up today. I play it at least once a year.”

© SneakingFox // YouTube

The first game I worked on Twisted Metal: Black

“As a game tester, my first game was Barbie Adventure Riding Club; as a game designer, it was Twisted Metal: Black. Both had a profound effect on how I saw the industry and helped me understand how the disciplines of game development worked together. I’m proud to have worked on both.”

Twisted Metal: Black

Twisted Metal: Black

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07 2016 The Red Bulletin

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